Humankind

ASOIAF Culture Pack for Humankind

Released (updated ago). Ranked 32 of 1,093 with 67 (4 today) downloads

Published by BaroqueLinguist (mod ID: 2057448)

screenshot_227.png
screenshot_258.png
screenshot_226.png
screenshot_225.png
screenshot_224.png
screenshot_223.png
screenshot_257.png
screenshot_256.png
screenshot_255.png
screenshot_254.png
screenshot_253.png
screenshot_252.png
screenshot_251.png
screenshot_250.png
screenshot_249.png
screenshot_248.png
screenshot_247.png

All medieval cultures are replaced with factions from A Song of Ice and Fire/Game of Thrones.



Arryn: Builders

+3 Industry on Mountains

+1 Vision Height on Units.

EQ: +25 Fortification on District. +3 Industry per adjacent mountain. +1 combat strength bonus on units per adjacent mountain.

EU: +4 combat strength from higher ground. Additional +8 Combat strength on Cavalry units if on Higher Ground.

Baratheons: Builders

+15 Industry on Settled Cities.

+30% Industry on Victorious Cities.

EQ: Hunting Grounds: +2 food and +2 industry on adjacent tiles producing food and industry respectively. +50 money from spoils of war on empire if in a Victorious City.


Boltons: Aesthete

LT: +2 Influence on garrison, -5 stability on Garrison.

EQ: +5 Influence, -10 stability

Gain ability to Terrorize City.

+2 industry per worker and +2 science per researcher if city is terrorized.


Terrorized Cities gain -50 stability and +1 Influence per Population


Murderous Cavalry: -2 combat strength to adjacent units without the Terror Monger ability.


Braavosi: Merchant

+1 Money from Trade on Territories with a commons quarter

+3 Money From trade routes, and +3 influence per trade route on territories with a cultural wonder.

EQ: +1 gold and stability per 1000 money stockpiled. +5 money and Culture on adjacent market quarters.

EQ: Stealth naval transport that takes no damage from deep water.


Dothraki: Militarist

LT: +2 Land Speed and -1 Naval Speed on all units.

EQ: Breeding Grounds +1 Influence per Horse Access. +2 Ransack Combat Strength on all units per Horse Access. Adjacent Horse Deposits give +20 Food and +20 Stability. Can be boughtout on outpost for influence

Dothraki Horde Is a nomadic melee unit which can move after attacking, takes no combat penalty from damage, and does not lose strength against anticavalry units.


Greyjoy: Militarist

LT: +50 money from spoils of war per Iron Access and +50 money from ransack per Iron Access

EQ: +3 Industry per Iron access, +5 industry per adjacent makers quarter. Counts as Harbor.


Scorpions are a naval gun platform which can attack land units, and has anti-air abilities.


Lannisters: Merchants

LT: -20% Unit Buyout Cost. -20% Unit upkeep cost on Army

Gold Mines: Create a deposit of gold. +1 Money per Worker. +5 Industry and +5 Money. +5 money per adjacent market quarter. Must be placed under a cliff or mountain adjacent to a coastal water or ocean tile.

EU: Siege weapon which can defend against air attacks.


Martels/Dornish: Aesthete

LT: +1 Influence and +1 Faith on Sterile Terrain

EQ: Creates a unique deposit of wine. Wine provides +1 Influence and +2 Gold on Commons quarters. Counts as a commons quarter and a market quarter.

EU: Sand Snakes. 36 combat strength and +4 combat strength against stronger targets.


Starks: Militarist

+5 War Support on Declaring war per alliance

+1 Vision Range and Detection Range on Garrisons per Alliance.

EQ: Glass Garden +5 food and +2 influence on all hotsprings and geysers in the city. +3 food and +2 influence on sterile terrain.

Counts as a farmer's quarter and a research quarter.

EU: Cavalry gains +2 combat strength per alliance.


Targaryens: Expansionist



Tully: Agrarian
Tyrell: Agrarian

Releases

FilenameSizeVersionAddedOptions
132970437767605877_2057448.zip13.55mb1.3

132970295788702082_2057448.zip13.55mb1.2

132969714237367532_2057448.zip13.55mb1.0

132969690280734994_2057448.zip79.02kb0.0

132969689752194500_2057448.zip79.02kb0.0

Comments

Join the community or sign in with your gaming account to join the conversation:

A
Arphenix @frezoulsmaxance

0_0 impressive really like the diffrents effects you can apply !