Humankind

Diminshing Luxury Returns for Humankind

Released (updated ago). Ranked 819 of 1,986 with 242 (0 today) downloads

Published by DocktorKain (mod ID: 1747870)

diminishing_returns_graph.png

STABILITY: Each luxury resource will give 8 stability for its first copy, then only 2 stability for each extra copy.

FIMS: According to the table below:

Amount of Resources Salt-like (+5) Ebony Like (+3/territory) Gemstone-like (+2/district) Coffee-like
(+1 per citizen)
Tea-like (+2%)
1
5,71
3,60
2,50
1,33
2,50%
2
10,00
6,00
4,00
2
4,00%
3
13,33
7,71
5,00
2,4
5,00%
4
16,00
9,00
5,71
2,67
5,71%
5
18,18
10,00
6,25
2,85
6,25%
6
20,00
10,80
6,67
3
6,67%
7
21,54
11,45
7,00
3,11
7,00%
8
22,86
12,00
7,27
3,2
7,27%


COMPATIBILITY: This mod only alters the ResourceDescriptor file, so it should be 100% compatible with any mod that does not add/alter luxury resources' bonuses.


Releases

FilenameSizeVersionAddedOptions
132896135847287274_1747870.zip9.71kb1.3

132878075623855993_1747870.zip9.72kb1.2

132876155797227695_1747870.zip9.72kb1.1

132874675102444154_1747870.zip8.14kb1.0

6 comments

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DocktorKain
DocktorKain @docktorkain

Ok, update on this. I'm thinking about folding the stability part of this mod in the Vanilla Improvement Project Modpack ( Humankind.mod.io ) . Whats your opinion on that?

C
Cavalier51 @cavalier51

Will this mod be added to the vanilla improvement project?

DocktorKain
DocktorKain @docktorkain

I don't initially plan to add the mod to the modpack, because it adds another layer of complexity that i am wary of. However, both are not compatible, so if there is enough demand for it I can integrate it and/or make a compatibility patch

FurryProfilePic
FurryProfilePic @furryprofilepic

Have you been able to test how the AI reacts to this change?

DocktorKain
DocktorKain @docktorkain

I made no changes to how the AI "reads" the change, so they should act just like it does in vanilla

HappyHead
HappyHead @happyhead

Nice!