Humankind

HOLY ROMAN EMPIRE - Early Modern German Culture for Humankind

Released (updated ago). Ranked 56 of 1,334 with 1,889 (3 today) downloads

Published by SmileyDA (mod ID: 1612819)

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landsknechte.jpg
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While there was no country of the Germans in the Early Modern era, the state known as the Holy Roman Empire of the German Nation held within its borders an eclectic collection of duchies, principalities, petty kingdoms and free cities, all sharing a common German language and culture. And it is these Germans of the Reformation who were responsible for some of the most important theological and scientific advances of their time, advances which would lay the foundation for unprecedented progress, the likes of which humankind has rarely seen. The halls of universities founded during this era are still graced by curious students to this day, and anyone who has since opened a book has been able to do so because of German ingenuity.

Gameplay:

Era Early Modern
Affinity Scientist
Legacy Trait Renaissance & Reformation

1 Science per Population on Cities
2 Science on Makers Quarters

Emblematic District Engineering University

Unlock at Movable Typeface

1 Faith per Researchers
1 Industry per Researchers
3 Science per adjacent Makers Quarter
3 Industry per adjacent Research Quarter
1 Researcher Slot
-10 Stability

Counts as a Makers Quarter and a Research Quarter
Exploits Industry and Science on adjacent tiles

Emblematic Unit Landsknechte

Unlocks at Centralized Power and does not replace any units
Requires 3 Iron
This unit costs additional Money when being built (Money cost is half of industry cost)

45 Combat Strength | 4 Movement | 1 Range

Forlorn Hope
This unit charges into enemy lines, receiving bonus Combat Strength when attacking if not adjacent to an enemy at the beginning of the round.
This disrupts enemy formations, which reduces their Movement Speed and Attack Range.
[This unit features a unique look, so it should be visually distinct from other units]

Our culture mods:

Ancient Classical Medieval Early Modern Industrial Contemporary
Thracians Macedonians
[COMING SOON]

Bulgarians
North-Italians
[COMING SOON]

Germans Bulgarians
[COMING SOON]

We highly suggest checking out our other mod for a better overall experience: Humankind.mod.io

Credits
Programming and implementation - SmileyDA
Art manipulation and unit customization - K. Constantine

Releases

FilenameSizeVersionAddedOptions
132849962632908657_1612819.zip3.38mb1.2.1

132848942553744063_1612819.zip3.38mb1.2.0

132842034562019458_1612819.zip3.38mb1.1.0

132841360524620095_1612819.zip3.38mb1.0.0

5 comments

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descoolkid208
descoolkid208 @descoolkid208

The HRE was not holy nor roman nor a empire

MaxCheng95
MaxCheng95 @maxcheng95

Something seems to be off in the mod, since the game updated I've stuck with turn pending in three consecutive occasions playing with Holy Romans.

MalataSocietaOfficia
MalataSocietaOfficia @malatasocietaofficia

UPDATEEEEEEEEEEEEEEEEEEEEEE!!!! its super buggy!!!!!

MalataSocietaOfficia
MalataSocietaOfficia @malatasocietaofficia

...............

MalataSocietaOfficia
MalataSocietaOfficia @malatasocietaofficia

its compatible whit Extended Naval Combat for Humankind and [MAP] Giant Earth Map for Humankind ?