Humankind

Official ENDLESS™ Mod for Humankind

Released (updated ago). Ranked 3 of 1,334 with 22,436 (62 today) downloads

Published by AmplitudeStudios (mod ID: 1737298)

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Discover old vestiges of the ENDLESS™ universe on Earth and lead your civilization in a dust infused world. With 32 new narrative events, you'll be able to discover and unlock new civics, technologies and much more all the while exploring the vast ENDLESS™ universe and its incredible lore.

Finish a game with the mod enabled to unlock the Horatio avatar for HUMANKIND™!

This Mod features tons of new content:

  • 32 narrative events
  • 30 illustrations
  • 2 civics
  • 2 technologies
  • 4 infrastructures
  • 1 curiosity
  • 1 constructible district
  • 2 national projects
  • 1 artificial wonder

Read before starting! In order for the mod to work correctly, you need:

  • Make sure all other mods are turned off.
  • Set "Default" Terms of Victory.
  • Set "Normal" game speed (preferably).

This mod comes with a complete modding guide for HUMANKIND™, you can download it on this link.

Releases

FilenameSizeVersionAddedOptions
220912_official_endless_mod.zip19.26mb2.0.0

220128_official_endless_mod.zip21.06mb1.1.0

official_endless_mod.zip21.06mb-

39 comments

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TheOverseer9
TheOverseer9 @theoverseer9

Hey, I think the Bolivar, Vitruvian or even the Allen Newel update have broke this mod. I was at turn 411 on normal speed and not only the endgame event didn't trigger, but the game froze on turn ending. Since the endturn bug is an old bug that was already fixed on the main game, I think applying the maingame changes to the mod would fix it.

MalataSocietaOfficia
MalataSocietaOfficia @malatasocietaofficia

the mod is transleted in italian like the game?

InfamousG15
InfamousG15 @infamousg15

yall should be arrested for not allowing any other mod to run with this as well as having the terms of victory default and instead of making a mod how about just adding the content into the game

FF_Ninja
FF_Ninja @ff-ninja

I'm trying to build a .bat file to preload all of the mods I want to use in with specific load order. I've gotten the list almost completely working, except that this mod doesn't seem to play well. I presume it's because the mod name doesn't match the actual mod designation, or that the "TM" doesn't play well with the text that the .bat file uses.

Here's the .bat readout I'm temping to use:

"C:\Program Files (x86)\Steam\steamapps\common\Humankind\Humankind.exe" -m "Official ENDLESS™ Mod" "VIP Modpack.B4AF39AB4C1E4F80BD96E8CC01253401.2.3" "Overhaul" "Extended Naval Combat" "DeepSea" "InfiniteGrowth" "Rebalanced District Scaling" "Eventful" "ENC & VIP Compatibility" "Extended Naval Combat Techtree Patch" "Patch - DeepSea - Extended Naval Combat Mod"

Note that the Vanilla Improvement Project filename is a pretty good example of the kind of hijinx I've got to use to make this macro work.

The issue is that to Steam "Official ENDLESS™ Mod" translates to "Official ENDLESSäò Mod" - and since that isn't an exact match for the mod, it hangs up when the game tries to load.

I have no idea how to bypass this issue. YES, I can just go to the menu>community>mods and enable each mod in order, but there's no way to save the load order (which has to be precise each time a game is loaded or it fails) and since the last patch mods can no longer be reordered manually; you have to literally click each one in order, which is a MAJOR pain.

If anyone could help me troubleshoot this issue, I'd appreciate it.

And HOPEFULLY Amplitude gets off their *** and allows you to save your mod load order soon.

Elchardus
Elchardus @elchardus

Good morning, is this mod up to date? :) 'updated 35d ago'

SL
slayan @slayan

Trying out the Endless mod. I don't have any other mods running and every time I put down a city the graphics are now a brown puddle. It also happens when you build a improvement tile. Just running the vanilla game

Elchardus
Elchardus @elchardus

It's the same thing uncleistvan mentioned? I do remember seeing my first farmer's quarter having a lot of 'smog' in it.

uncleistvan
Anyone else getting stuck in the event where cities get infected with 'gray goo' all the time?

That keeps happening for hundreds of turns and I already defeated all AI players in the meanwhile. There is nothing left to do for me. So I assume a bug.

FreeThinker
FreeThinker @dfdsfsdfdsf

Lol, what I predicted turned out to be true, the amplitude endless mod has broken technology cost, it all the same for every era.

Enoa
Enoa @enoa

so this mod cannot be played with other mods? anyone has confirmed this?

Elchardus
Elchardus @elchardus

You can but it might do weird things depending on which mods you use next to this mod.

Einalast
Einalast @einalast

Absolutely amazing. (But I haven't got the steam succes)

SpySp@Wn
SpySp@Wn @spyspawn

Today, after the update, the game is no working

Mod information mismatch with mods installed

at Amplitude.Mercury.Game.Game+<DoStart>d__4.MoveNext () [0x00157] in <3861d9ad61e249e497a7bd2d2fdab91d>:0
at Amplitude.Coroutine.Run () [0x00019] in <99f6f1f40c7c488b903a8defa7e50483>:0

G
Gerardfc27 @gerardfc27

How can i install it on Stadia?

uncleistvan
uncleistvan @uncleistvan

Anyone else getting stuck in the event where cities get infected with 'gray goo' all the time?

That keeps happening for hundreds of turns and I already defeated all AI players in the meanwhile. There is nothing left to do for me. So I assume a bug.

TC
TheCrazier @thecrazier

how to install on xbox/gamepass version?

HeKeToR
HeKeToR @heketor

Nice

Tigranes
Tigranes @tigranes

How to build Ultra project?

Tigranes
Tigranes @tigranes

Never mind, it is a infrastructure, not a real National project. No way to find out how much science does it save you while researching the Knowledge of Endless

RaRaKiMz
RaRaKiMz @rarakimz

MY GAME CAN'T DOWNLOAD OR APPLY MODS, NOTHING SHOWS IN LIST. THEY DID WORK AT FIRST, THEN JUST STOPPED,,,, DELETED GAME REINSTALLED STILL NOTHING?

Łukasz83
Łukasz83 @lucas83

When I play on Polish version, instead titles categories in towns ("districts", "infrastructures") I see red text "MISSING UIMAPPER". It works correctly with English version of the game. So I believe to play comfortably you need to play in English only.

DocktorKain
DocktorKain @docktorkain

That sounds like the MISSING UIMAPPER bug. It can happen with any and all mods. Lemme give you a lil tip on how to avoid it:


How to play with mods: open up the game, select all mods you want, choose apply, play. If you go back to the mod screen and apply another mod loadout the game UI will break.

If you want to play with different mods, close the game, reopen it, then select your mods. This works to avoid the MISSING UIMAPPER bug on any and all mods you choose.

MISSING UIMAPPER can ALSO show if you open the game, try to load your last modded game by clicking "continue", fail, go to the mod screen and apply the correct mods, then load the game. Always always always make sure you open the game and select the mods as the first thing you do.

TC
TheCrazier @thecrazier

sounds informative but i got the same thing and i have no mods installed. just got the game through gamepass/ played for 8hrs, then a week later played it again and got that message when i got to the final era.... no idea what it meant