Humankind

Realistic Calendar for Humankind

Released (updated ago). Ranked 135 of 1,986 with 2,934 (0 today) downloads

Published by DocktorKain (mod ID: 1466676)

comparison_modded_calendar.png

This mod does the following adjustments to the in-game calendar
1) Have it start at 10,000 BC instead of 15,000 BC
2) Force the game to reach 2030 at turn 300 (standard speed)
3) Adjust the ratio of calendar advancement to better match real life

EDIT 24/11/2021: Added a comparison table to the mod images depicting a few dates (taken from wikipedia) the in-game cultures took form, and compared those dates to Vanilla and Modded turn counts. This was NOT an in-game mod update, just a mod.io change to better depict the changes made in the mod.

Releases

FilenameSizeVersionAddedOptions
132805198180418055_1466676.zip8.82kb1.0.0

5 comments

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A
Arphenix @frezoulsmaxance

Is there a graph of turns and date based on speed ?

DocktorKain
DocktorKain @docktorkain

Sure, here's the info (for Normal Speed, other speeds should adjust automatically): Imgur.com

[GIL]BigPharma
[GIL]BigPharma @bigpharma2

There's some faulty UI mapping definitions that are messing with the game interface when I have this mod on.

DocktorKain
DocktorKain @docktorkain

can you imgur a screenshot so I can troubleshoot it?

DocktorKain
DocktorKain @docktorkain

A small disclaimer: the in-game calendar only appears after you research the Calendar tech.