By loading this mod in addition to my Culture Super Pack, DocktorKain's Vanilla Improvement Project, and FreeThinker's Extended Naval Combat mod, you can play with all three mods enabled and no conflicts.
The load order of the Super Pack, Vanilla Improvement Project, and Extended Naval Combat shouldn't matter, but you must load this mod AFTER all of them. That is, you need to select the Super Pack, Vanilla Improvement Project, and Extended Naval Combat first, then select this mod, then click "Apply".
See the screenshot for a visual to go along with the instructions.
With this patch loaded, you will not need any other compatibility patches. Loading other patches alongside this patch may cause errors.
This mod makes small adjustments to a few Super Pack cultures, to fit better with FreeThinker's changes to units and technologies:
Chileans: the name of the EU has been changed from Dreadnought to Almirante Latorre-class Dreadnought, to distinguish it from FreeThinker's generic Dreadnought unit; the unit's combat strength has been increased 60, to be slightly more powerful than the generic Dreadnought; the unit will now unlock at Dreadnought Design instead of Combustion Engine, to match the unlock point of the generic Dreadnought
Costa Ricans: the Portage will not unlock at Railroad instead of Steam Engine, to match the unlock of the Train Station
Ecuadorians: the Cyber Defense Operatives will now unlock at Insurrection Theory instead of Covert Ops, to match the unlock point of the generic Commandos
If you encounter bugs, please let me know! You can find me on Reddit, Steam, and Discord under the name uncle2fire.